ABLE PlayXSVF User Guide

Simtec Electronics

B J Dooks

V R Sanders

  • ARM® is a registered trademark of ARM Limited.

  • LINUX® is a registered trademark of Linus Torvalds.

  • UNIX® is a registerd trademark of The Open Group.

  • Xilinx® and WebPACK® are trademarks of Xilinx, Inc.

  • All other trademarks are acknowledged.

The product described in this document is under continuous development and improvement. All descriptions of usage and particulars of the product are given in good faith by Simtec Electronics. However all warranties expressed or implied, including but not limited to implied warranties or merchantability, or fitness for purpose, are excluded.

While every precaution has been taken in the preparation of this book, the publisher assumes no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.

Revision History
Revision 1.005th September 2005VRS

Initial Release.

Table of Contents

1. Overview
2. Generating XSVF
3. Programming User CPLD

List of Figures

2.1. WebPACK® navigator tool selection
2.2. Impact prompting for file type
2.3. Impact prompting for Boundary-Scan file type
2.4. Impact prompting for Boundary-Scan file name
2.5. Impact confirming XSVF file location
2.6. Selecting the CPLD BSDL file in impact
2.7. Impact showing added CPLD
2.8. Adding ML675001 to JTAG chain
2.9. Impact prompting for unknown device
2.10. Defining ML675001 BSDL information
2.11. Selecting save location for OKI BSDL file
2.12. Impact showing added ML675001
2.13. Adding the system CPLD to the JTAG chain
2.14. Impact prompting for unknown device
2.15. Defining system CPLD BSDL information
2.16. Selecting save location for System CPLD BSDL file
2.17. Impact showing added system CPLD
2.18. Assigning a configuration file in Impact
2.19. Selecting a projects JEDEC design file
2.20. Impact showing added JEDEC design file
2.21. Selecting program from an Impact menu
2.22. Selecting programing options
2.23. Impact showing successful programming dialog

List of Examples

3.1. Using PlayXSVF to program the user CPLD